Meteor

For this project, I wanted to create a pyro simulation that I have not done before, and then I found this tutorial of meteor by Rebelway that looks very cool. I followed it for the most part of creating the…
For this project, I wanted to create a pyro simulation that I have not done before, and then I found this tutorial of meteor by Rebelway that looks very cool. I followed it for the most part of creating the…
I created a procedural miniature-style city generator! I got the idea for this project from seeing “Love Death Robots: Night of the Mini Dead” and the city-building game “City Skyline.” I have always enjoyed playing city-building games, so I think…
Poor banana man 💀💀 I’ve always wanted to create a scene for him that’s a bit more complicated. In order to match the same sad theme of the banana man, I let him walk in the rain and hit by…
Please mind your steps and hold on to the handrail! It was really fun creating this rag doll simulation of the banana man falling down the escalator endlessly. I learned a lot about how to integrate different simulations together. Got…
It’s Banana man! Saw him on Amazon and think he’s too cute and sad to not make it real! I made a patched version of him with a yellow puffer jacket. It was really fun seeing him come to life…
In this project, I am trying out crowds for the first time and also utilizing all my knowledge from the previous projects to create destruction of the TIE fighter crashing into the crowd. I have learned a lot from doing…
This project is about creating destruction by combining multiple simulations such as RBD, particles, and pyro. I was responsible for all aspects except the graffiti. This was a very fun and challenging project to make. I learned a lot from…
In this project, we had to explore how to create particle disintegration effects. However, I reverse the disintegration and created a transformation from the Mocap suit into another character to make it more interesting. The character and animation are from…
“Encounter” is a short horror film I created with Unreal Engine 5. Assets are from the Unreal Engine Marketplace, and animations are from Mixamo. This is my first time using Unreal Engine, and it was very fun playing around with…
This is my entry for the Moving Meditation community render challenge held by YouTuber Pwisher during the summer of 2022. He provided the artists with different motion capture data to choose from and the camera setup. The artists were challenged…