About Me

Hi! My name is Kyle Lin, a Houdini FX TD from Taiwan. I majored in Visual Effects and graduated from Savannah College of Art and Design in the Spring of 2023. After I graduated, I interned at SideFX as an Education and Training Intern for six months and have been working as a CG artist at Frame48 since the summer of 2024.

I have experience creating different kinds of simulations such as pyro, particles, rigid and soft body sims, fluid, crowds, and procedural modeling in Houdini. In addition, I also like to create tools to optimize my workflow. I am able to use scripting languages like VEX, Python, and OSL.

I am a fast learner and collaborative team player eager to work with other talented artists to improve my skills. Looking forward to working with you!